// Counter Strike Source Config File // by: Tim Oram (.:MM:.) // Visit www.mitmaro.ca/cssconfig.php for updates // Netcode Settings cl_cmdrate 100 // cl_cmdbackup - Haven't tested this yet cl_interp 0.01 cl_updaterate 100 cl_interpolate 1 rate 25000 cl_lagcomp_errorcheck 1 cl_lagcompensation 1 // Graphical Settings cl_ragdoll_physics_enable 0 // Makes the chacter disappear once they are killed cl_ejectbrass 0 // Disables bullet casings from flying out of your gun when you shoot fps_max 101 // Cap fps at 100, makes for smoother movements cl_radartype 1 // solid radar mat_vsync 0 // Disables vertical synchronization, this kills frame rates mp_decals 50 // How many bullets hits will be shown cl_smooth 1 // Makes game a bit choopy at time but makes it easier to hit laggy people jpeg_quality 100 // 100% quality to screenshots that you take // Makes more blood so you can see hits better violence_agibs "1" violence_hgibs "1" violence_hblood "1" violence_ablood "1" // So you no longer need to type this every map. Lets servers play their sounds. cl_restrict_server_commands 0 // Make crosshairs easier to see cl_crosshairalpha 999 cl_crosshairusealpha 1